#include <block_builder.h>
Definition at line 17 of file block_builder.h.
leveldb::BlockBuilder::BlockBuilder |
( |
const Options * |
options | ) |
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explicit |
leveldb::BlockBuilder::BlockBuilder |
( |
const BlockBuilder & |
| ) |
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private |
void leveldb::BlockBuilder::Add |
( |
const Slice & |
key, |
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const Slice & |
value |
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) |
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size_t leveldb::BlockBuilder::CurrentSizeEstimate |
( |
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const |
bool leveldb::BlockBuilder::empty |
( |
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const |
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inline |
Slice leveldb::BlockBuilder::Finish |
( |
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void leveldb::BlockBuilder::operator= |
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const BlockBuilder & |
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private |
void leveldb::BlockBuilder::Reset |
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std::string leveldb::BlockBuilder::buffer_ |
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private |
int leveldb::BlockBuilder::counter_ |
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private |
bool leveldb::BlockBuilder::finished_ |
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private |
std::string leveldb::BlockBuilder::last_key_ |
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private |
const Options* leveldb::BlockBuilder::options_ |
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private |
std::vector<uint32_t> leveldb::BlockBuilder::restarts_ |
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private |
The documentation for this class was generated from the following files: